AI Insights · Timothy · September 2022
Top 5 Ultracasual Games in Central America Q3 2022
In Q3 2022, ultracasual games such as Slime it: Slime Game Simulator and Fill The Fridge! saw varied performance in Central America, with notable trends in downloads, revenue, and active users.
Throughout the third quarter of 2022, the performance of the top five ultracasual games on a unified platform in Central America showed interesting trends. Data from Sensor Tower reveals insights into their weekly downloads, revenue, and active user metrics.
Slime it: Slime Game Simulator from Slime4Fun experienced fluctuations in weekly revenue, peaking at around $224 in early July and gradually declining to approximately $135 by the end of September. Downloads remained modest throughout the quarter, with a slight peak of 9K in the first week of August. Active users slightly decreased from 2.5K to just over 2K by the end of the quarter.
Fill The Fridge! by Rollic Games showed a significant number of downloads, starting at 220.9K in late June and tapering off to 46.4K by the end of September. Revenue saw a peak of $287 in mid-July, with a notable dip to $48 by the end of September. Active users gradually declined from 613.5K to 291.1K over the quarter.
Diamond Painting ASMR Coloring from Crazy Labs maintained a steady performance with weekly downloads fluctuating between 13.2K and 26.6K. Revenue peaked at $143 in early August and remained relatively consistent, ending at $97 in late September. Active users showed a steady increase, reaching a high of 46.1K by the end of September.
World of Slime Simulator Games by Solid Apps INC saw an impressive increase in downloads, starting at 562 in late June and reaching 3.5K by mid-September. Revenue also saw a significant rise, peaking at $189 in late August. Active users increased substantially from 1.1K to 4.1K by mid-September.
Jelly Dye:Satisfying ASMR Game by AI Games FZ demonstrated a notable increase in weekly downloads, starting at 33.6K in late June and peaking at 36.3K by the end of September. Revenue remained relatively steady, with slight fluctuations, ending at $52 in late September. Active users increased from 100.8K to 94.9K over the quarter.
These insights, provided by Sensor Tower, offer a snapshot of the performance of top ultracasual games in Central America during Q3 2022. For more detailed analytics and insights, visit Sensor Tower's platform.